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Halloween 2026 Seasonal. Open from October 12 to November 7 only, and back every year.
Halloween: Spooky City
The Halloween event takes place in three haunted maps. The way in only exists while Halloween lasts: the Halloween Teleporter appears in Woodlingor on October 12 and is gone after November 7, until next year.
October 12 - November 7, every year
Halloween Teleporter in Woodlingor (2593, 1389), then Spooky City, North Spooky City and South Spooky City
How it works
- Talk to the Halloween Teleporter in Woodlingor and choose Spooky City. It costs nothing.
- The Telporter inside Spooky City sends you back to Woodlingor, and has a Cancel option if you change your mind.
- On November 8 everyone still in the three maps is sent back to Woodlingor automatically, and nobody can stay or log in there afterwards.
- North Spooky City and South Spooky City also have random fights, built for lower levels. See the Halloween Hunt below.
- There are two Halloween events so far: the Halloween Questionnaire and the Ghost Invasion. Both give out Halloween Candy and Pumpkin Boxes.
All dates and times are server time (GMT-3).
Rewards
Oct 12Halloween Teleporter appears
Nov 7last day
Nov 8maps close and everyone is sent to Woodlingor
3 mapsSpooky City, North and South Spooky City
Halloween Event 1: The Halloween Questionnaire
Fifteen quizmasters stand in the three Spooky City maps, five in each, and ask Halloween questions for rewards. Answer correctly and they ask another, as many times as you like.
Oct 12 - Nov 7 (yearly), open all day
Spooky City, North Spooky City, South Spooky City
How it works
- The quizmasters are the Pumpkin Scholar, Ghost Teacher, Witch Examiner, Skeleton Sage and Scarecrow Judge. Every map has all five.
- There are 50 Halloween questions, picked at random and never the same one twice in a row. Each has four choices.
- A wrong answer costs nothing: the right answer is shown and the next question follows.
- Every correct answer pays EXP and Talent Points, and can also give a Halloween Candy and a Pumpkin Box.
Rewards
100,000EXP per correct answer
140Talent Points per correct answer
40%one random Halloween Candy per correct answer
3%Pumpkin Box per correct answer
Halloween Event 2: The Ghost Invasion
Haunting Ghosts and Wicked Witches are scattered all over the three maps, 24 on each, on open ground you can walk to. Click one to fight its party of baby Halloween pets.
Oct 12 - Nov 7 (yearly), open all day
Spooky City, North Spooky City, South Spooky City
How it works
- Each fight is five baby Halloween pets: Baby Pumkers, Baby Bones, Baby Arche, Baby Ghost, Baby Kitty, Baby Spidey, Baby Bat, Baby Puppe, Baby Witch, Baby Wrap and Baby Frank. A ghost is led by Baby Ghost and a witch by Baby Witch.
- The whole party fights together and every party member is paid separately, pet included.
- The Pumpkin Box is rolled once per fight and given to every member of the party when it drops.
- A defeated ghost or witch comes back on the same spot two minutes later, so the maps stay full.
- The monsters cannot be chaosed and take 70% less melee damage.
Rewards
130,000EXP per fight
130,000pet EXP per fight (active pet)
+45pet intimacy per fight
5%Pumpkin Box per fight, for the whole party
Halloween Hunt (random fights)
Walk around North or South Spooky City and you will be pulled into fights against the baby Halloween pets. They are weak on purpose, so new characters can level up here and collect candy.
Oct 12 - Nov 7 (yearly), open all day
North Spooky City and South Spooky City
How it works
- Monsters are level 30, with about 200,000 HP, 200,000 MP and 1,000 attack. Each casts one of two Skill II spells (Fire, Ice, Flash or Evil).
- A fight is two to four monsters when you are alone, and more when you are in a party.
- Characters above level 30 earn less EXP here, so this is the place for newer characters.
- Every winner can find Halloween Candy after a won fight, rolled separately for each candy and each player.
Rewards
15,000EXP per monster
5%each of the 8 Halloween Candies, per won fight
Halloween prizes: Candy and the Pumpkin Box
There are eight Halloween Candies. Eat one for EXP, or feed one to a Pumpkin Box to open it and win a prize.
Oct 12 - Nov 7 (yearly) (the items stay in your bag)
Won in all the Halloween events
How it works
- Halloween Candies: Spooky Candy Corn, Witch's Caramel Apple, Chocolate Bat, Gummy Eyeball, Cursed Swirl Lollipop, Pumpkin Toffee, Ghost Marshmallow and Licorice Spider.
- Eating a candy gives 10,000 EXP and 100,000 pet EXP to your active pet.
- A Pumpkin Box opens when you have any one Halloween Candy in your bag. The candy is used up. Any candy works.
- Pumpkin Box prizes: 2,000,000 gold (25%), 500,000 EXP (20%), Legendary Stardust (12%), Mystical Fruit 50000 (10%), Magical Stone (10%), Stone of Curses (8%), Tome of knowledge (4%), Tome of Skill (3%), Dragon Eye (3%), Dragon Bone (3%) and a Baby Pumker Pet Egg (2%).
Each prize chance is out of 100 for every Pumpkin Box you open.
Rewards
25%2,000,000 gold
20%500,000 EXP
12%Legendary Stardust
10%Mystical Fruit 50000
10%Magical Stone
8%Stone of Curses
4%Tome of knowledge
3%Tome of Skill
3%Dragon Eye
3%Dragon Bone
2%Pet Egg (Baby Pumker)
Daily boss events A multi-stage fight on one map, once a day. Clear a stage to open the next.
Tree of Life Siege
Green capilla swarms are stripping the Tree of Life. Fight through the outer bark, then the guardians that come out of the trunk and roots.
Daily 16:00 - 20:00
Tree of Life
How it works
- Stage 1 sends ten waves of swarm packs. Beat a wave and the next one arrives.
- Stages 2 to 5 are single bosses that stand at the trunk. Each one has its own pet egg chance.
- The final boss also drops a Super Apple (6%).
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Outer BarkGreen capilla swarms are stripping the outer bark of the Tree. | Green Capilla Swarm (Lv 95) | 10 × 10 rounds | 1,450,000 EXP135 Talent |
| Stage 2: The Trunk EntranceBossGreen capilla elite guards hold the trunk entrance. | Green Capilla Elite Guard (Lv 120) | 1 boss | 2,300,000 EXP Item drops (3)- 0.01% each: Pet Egg (Seal Radio Active Devil), Pet Egg (Seal Sun Devil), Pet Egg (Seal Mystic Devil)
|
| Stage 3: The Root SystemBossBurrowing teethor juveniles boil up out of the root system. | Burrowing Teethor Elder (Lv 122) | 1 boss | 2,300,000 EXP Item drops (1)- 0.01% each: Pet Egg (Seal Celestial Beast)
|
| Stage 4: The Root DevourerBossThe Root Devourer emerges, roots lashing as whips and teeth flying as darts. | Teethor, the Root Devourer (Lv 125) | 1 boss | 2,300,000 EXP Item drops (1)- 0.01% each: Pet Egg (Seal Froozen Pheonix)
|
| Stage 5: The Devouring MawBossThe Root Devourer merges with the corrupted roots and becomes a giant maw. | Teethor, the Devouring Maw (Lv 130) | 1 boss | 2,300,000 EXP Item drops (3)- 6% each: Super Apple
- 0.01% each: Pet Egg (Seal Poison H Dragon), Pet Egg (Seal Devine H Dragon)
|
Dead Zone Incursion
A green capilla nest has taken the Dead Zone. Push through the perimeter and the spore fields to the core nest and the Overlord.
Daily 13:00 - 19:00
Dead Zone
How it works
- Both Overlord forms always drop Dispel Potions.
- Stage 3 also pays 50 pet intimacy and 340 Talent Points per pack.
The Colossal Toxic Horror (Stage 5) has a 30 minute timer. If it is still alive when the timer runs out the Dead Zone is lost and the event ends.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Outer PerimeterGreen capilla scouts and ant eater swarms hold the outer perimeter. | Green Capilla Scout (Lv 90)Ant Eater Swarm (Lv 90) | 12 | 230,000 EXP |
| Stage 2: Core Nest ApproachGreen capilla guardians block the path to the core nest. | Green Capilla Guardian (Lv 95) | 10 | 240,000 EXP |
| Stage 3: Toxic Spore FieldsEnhanced ant eaters roam the spore fields, burning everything they see. | Enhanced Ant Eater (Lv 100) | 25 × 5 rounds | 450,000 EXP340 Talent+50 intimacy |
| Stage 4: The Green Capilla OverlordBossThe Overlord rises from the core nest, vines lashing. | Green Capilla Overlord (Lv 120) | 1 boss | 1,200,000 EXPDispel Potion ×5 |
| Stage 5: Colossal Toxic HorrorBossThe Overlord absorbs the nest and swells into a colossal toxic horror. | Colossal Toxic Horror (Lv 130) | 1 boss | 3,000,000 EXPDispel Potion ×10 |
Life Tree Corruption
Ant eaters and nepenthes have corrupted the Life Tree. Break the traps, then take down the Pitcher of Doom.
Daily 09:00 - 12:00
Life Tree 2
How it works
- Stage 2 has no monsters to fight: strike the nepenthes traps until they break.
- The seasonal pet eggs (Santa Princess, Santa Claus, Snow Bear, Snowie) can drop from the Dark Sap Swarm Lord.
Stage 5 splits the boss into Acid Pitcher Heads. Every head has to be down at the same time. A head that has been dead for 90 seconds regrows, so bring enough parties to kill them together.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Infested BranchesAnt eater colonies have infested the lower branches. | Ant Eater Colony (Lv 95) | 10 × 10 rounds | 650,000 EXP135 Talent |
| Stage 2: The Pathway TrapsNepenthes traps have grown across the pathways. Strike them until they break. | | 8 | 120,000 EXP |
| Stage 3: The Dark Sap SwarmBossThe evil ant eater swarm boils up, mutated by dark sap. | Dark Sap Swarm Lord (Lv 120) | 1 boss | 2,300,000 EXP Item drops (4)- 0.01% each: Pet Egg (Seal Santa Princess), Pet Egg (Seal Santa Claus), Pet Egg (Seal Snow Bear), Pet Egg (Seal Snowie)
|
| Stage 4: The Pitcher of DoomBossThe Evil Nepenthes reveals itself and drags the pathway into its digestive pit. | Evil Nepenthes, the Pitcher of Doom (Lv 130) | 1 boss | 3,000,000 EXP435 Talent |
| Stage 5: The Acid PitchersBossThe boss splits into pitcher heads and floods the ground with acid. Every head has to be down at once. | Acid Pitcher Head (Lv 125) | 6 | 2,300,000 EXP |
Life Tree Plague
A plague is rotting the branches of the Life Tree. Cut through the infected packs to reach the Rotting Bloom.
Daily 16:00 - 21:00
Life Tree 3
How it works
- Stage 1 can drop Magical Crystals 5 to 8 and Stage 4 a Magical Stone, each at 10%.
- The Rotting Bloom in Stage 5 pays 3,000,000 EXP and 3,000,000 pet EXP per pack, with a Magical Stone chance (10%) and a rare pet egg chance (0.01% each).
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Middle BranchesPoison teethor packs guard the middle branches. | | 1 × 10 rounds | 1,200,000 EXP230 Talent Item drops (4)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8
|
| Stage 2: The Foliage AmbushEarth wolf prowlers are ambushing from the foliage. | | 1 × 5 rounds | 1,200,000 EXP+150 intimacy |
| Stage 3: The Blocked AscentEvil nepenthes clusters block the path upward. | | 1 × 10 rounds | 2,000,000 EXP1,000,000 pet EXP |
| Stage 4: The Possessed HeartThe Plague Flower Spirit possesses the heart of the tree and summons endless minions. | | 1 × 10 rounds | 2,000,000 EXP2,000,000 pet EXP Item drops (1) |
| Stage 5: The Rotting BloomThe Spirit swells into a giant rotting bloom. Burn its petals and keep clear of the pollen. | | 1 × 5 rounds | 3,000,000 EXP3,000,000 pet EXP Item drops (6)- 10% each: Magical Stone
- 0.01% each: Pet Egg (Seal Frostwing Chimera), Pet Egg (Seal Rosefang), Pet Egg (Seal MoonWispers), Pet Egg (Seal Soulshade), Pet Egg (Seal Crimson Wraith)
|
Life Tree Bandit
Bandits have taken over the Life Tree. Defeat their packs and challenge the King.
Daily 20:00 - 23:00
Life Tree 4
How it works
- Stages 1 to 3 drop crystal shards, Magical Crystals and amber fragments (10% each).
- The Bandit King can drop a Forger Blessing Stone (3%). The Mutated King has a rare pet egg chance (0.01% each).
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Bandit CampsLizard bandit camps are scattered across the upper branches. | | 1 × 10 rounds | 1,200,000 EXP230 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Canopy PatrolGreater wolf alpha pairs are patrolling the canopy. | | 1 × 10 rounds | 1,200,000 EXP230 Talent Item drops (4)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8
|
| Stage 3: The Bridge StampedeMad ogrewalkers are stampeding across the narrow branch bridges. | | 1 × 10 rounds | 1,800,000 EXP230 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: The Bandit KingThe Lizard Bandit King emerges with dual scimitars and poison darts. | | 1 × 10 rounds | 2,200,000 EXP230 Talent Item drops (1)- 3% each: Forger Blessing Stone
|
| Stage 5: The Mutated KingThe King drinks a mutation serum and swells into a lizard-ogre hybrid. Bring him down before he tears the crown of the tree apart. | | 1 × 5 rounds | 2,200,000 EXP330 Talent Item drops (5)- 0.01% each: Pet Egg (Seal Golden Aurora), Pet Egg (Seal Radio Active Devil), Pet Egg (Seal Sun Devil), Pet Egg (Seal Mystic Devil), Pet Egg (Seal Celestial Beast)
|
Outcast Uprising
The sea creatures of Outcast City have risen. Clear the flooded districts, rooftops and tunnels, then destroy the Toxic Leviathan.
Daily 03:00 - 12:00
Outcast City
How it works
- Every stage pays gold and pet EXP on top of the EXP.
- Stages 1 to 4 drop Magical Crystals 7 and 8 and +11 / +12 gems.
- The final stage can drop the two H Dragon eggs, a Randomizer Core and a Super Apple.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Flooded DistrictsGlimmer fish and big crabs have risen up in the flooded districts. | Flooded Glimmer Fish (Lv 110)Flooded Big Crab (Lv 110) | 1 × 5 rounds | 8,000,000 EXP2,000,000 pet EXP3,000,000 gold Item drops (6)- 25% each: Magical Crystal 7
- 15% each: Magical Crystal 8
- 8% each: Soul Gem +11, Purple Gem +11
- 3% each: Soul Gem +12, Purple Gem +12
|
| Stage 2: The Rooftop NestsFlyer and big flyer nests have taken the rooftops. | Rooftop Flyer (Lv 115)Rooftop Big Flyer (Lv 115) | 1 × 5 rounds | 8,300,000 EXP2,000,000 pet EXP3,200,000 gold Item drops (8)- 25% each: Magical Crystal 7
- 15% each: Magical Crystal 8
- 8% each: Soul Gem +11, Purple Gem +11
- 6% each: Super Mystical Fruit
- 6% each (×5): Super Color Potion
- 3% each: Soul Gem +12, Purple Gem +12
|
| Stage 3: The Poisonpede TunnelsPoisonpedes infest the tunnels under the city streets. | Tunnel Poisonpede (Lv 118) | 1 × 5 rounds | 8,600,000 EXP2,500,000 pet EXP3,600,000 gold Item drops (7)- 25% each: Magical Crystal 7
- 15% each: Magical Crystal 8
- 10% each (×2): Stone of Curses
- 8% each: Soul Gem +11, Purple Gem +11
- 3% each: Soul Gem +12, Purple Gem +12
|
| Stage 4: The Hybrid SwarmFlying fish and leopard wolf packs merge into a hybrid swarm led by the Outcast Leviathan. | Hybrid Flying Fish (Lv 120)Hybrid Leopard Wolf (Lv 120) | 1 × 5 rounds | 8,900,000 EXP3,000,000 pet EXP3,800,000 gold Item drops (7)- 25% each: Magical Crystal 7
- 15% each: Magical Crystal 8
- 8% each: Soul Gem +11, Purple Gem +11
- 6% each: Super Source of Magic
- 3% each: Soul Gem +12, Purple Gem +12
|
| Stage 5: The Toxic LeviathanThe Leviathan swallows the city's wastewater and swells into a colossal toxic beast. Destroy its filtration organs to purify the city. | Filtration Organ (Lv 125) | 1 × 5 rounds | 20,000,000 EXP5,000,000 pet EXP8,000,000 gold Item drops (4)- 6% each: Super Apple
- 3% each: Randomizer Core
- 0.01% each: Pet Egg (Seal Poison H Dragon)
- 0.005% each: Pet Egg (Seal Devine H Dragon)
|
World events 07-20 Fourteen four-hour events, staggered through the day. Each runs five stages and ends with a boss.
Event 07: The Badlands Horde
Big flyer and flyer swarms fill the canyons. Five stages on Badlands, ending with The Badlands Bone Titan.
Daily 10:00 - 14:00
Badlands
Final boss: The Badlands Bone Titan
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The CanyonsBig flyer and flyer swarms fill the canyons.Badlands | Canyon Big Flyer (Lv 120)Canyon Flyer (Lv 120) | 5 × 10 rounds | 1,400,000 EXP230 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Dried RiverbedsBubble crab and poisonpede nests choke the dried riverbeds.Badlands | Riverbed Bubble Crab (Lv 122)Riverbed Poisonpede (Lv 122) | 5 × 10 rounds | 1,600,000 EXP230 Talent Item drops (5)- 10% each: Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5
|
| Stage 3: The Rock FormationsLeopard wolves and skeletal warriors hold the rock formations.Badlands | Badlands Leopard Wolf (Lv 124)Badlands Skeletal Warrior (Lv 124) | 5 × 10 rounds | 1,900,000 EXP230 Talent Item drops (2)- 5% each (×3): Super Mystical Fruit, Super Color Potion
|
| Stage 4: The SummoningFog spirits and mudrapers merge to summon the Bone Titan.Badlands | Summoning Fog Spirit (Lv 126)Summoning Mudraper (Lv 126) | 5 × 10 rounds | 2,200,000 EXP2,000,000 pet EXP230 Talent Item drops (1) |
| Stage 5: The Bone TitanThe evil skeletal army sacrifices itself to empower the Titan.Badlands | Sacrificial Skeletal (Lv 128) | 5 × 5 rounds | 2,600,000 EXP2,600,000 pet EXP330 Talent Item drops (4)- 1% each: Phoenix Stone
- 0.01% each: Pet Egg (Seal Radio Active Devil), Pet Egg (Seal Sun Devil), Pet Egg (Seal Mystic Devil)
|
Event 08: The Bone Desert Overlord
Skeletal and leopard wolf patrols sweep the dunes. Five stages on Bone Desert, ending with The Desert Bandit Overlord.
Daily 11:00 - 15:00
Bone Desert
Final boss: The Desert Bandit Overlord
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The DunesSkeletal and leopard wolf patrols sweep the dunes.Bone Desert | Dune Skeletal (Lv 126)Dune Leopard Wolf (Lv 126) | 5 × 10 rounds | 2,000,000 EXP260 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Hidden CampsFog spirit and mudraper illusions hide the bandit camps.Bone Desert | Camp Fog Spirit (Lv 127)Camp Mudraper (Lv 127) | 5 × 10 rounds | 2,300,000 EXP260 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 3: The Fortress GuardEvil skeletal and spirit wolf elites guard the bandit fortress.Bone Desert | Fortress Evil Skeletal (Lv 129)Fortress Spirit Wolf (Lv 129) | 5 × 10 rounds | 2,700,000 EXP2,000,000 pet EXP260 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 4: The ChargeThe giantslicer and desert bandit army charges. Survive the onslaught.Bone Desert | Charging Giantslicer (Lv 131)Charging Desert Bandit (Lv 131) | 5 × 10 rounds | 3,100,000 EXP2,400,000 pet EXP260 Talent Item drops (1)- 1% each: Forger Blessing Stone
|
| Stage 5: The Bandit OverlordThe bandit leader takes up a giant bone scythe and becomes the Overlord.Bone Desert | Overlord Elite Guard (Lv 132) | 5 × 5 rounds | 3,600,000 EXP3,600,000 pet EXP360 Talent Item drops (3)- 1% each: Dragon Bone
- 0.01% each: Pet Egg (Seal Poison H Dragon), Pet Egg (Seal Devine H Dragon)
|
Event 09: The Sunset Plain Invasion
Bloodpede swarms advance across the plain. Five stages on Sunset Plain, ending with The Crimson Bloodpede.
Daily 12:00 - 16:00
Sunset Plain
Final boss: The Crimson Bloodpede
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Advancing SwarmBloodpede swarms advance across the plain.Sunset Plain | Advancing Bloodpede (Lv 124) | 5 × 10 rounds | 1,800,000 EXP250 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Wetland BurrowsBig crab and bubble crab burrows riddle the wetlands.Sunset Plain | Wetland Big Crab (Lv 125)Wetland Bubble Crab (Lv 125) | 5 × 10 rounds | 2,100,000 EXP250 Talent Item drops (5)- 10% each: Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5
|
| Stage 3: The Twilight SkyGlimmer fish and flyer flocks wheel through the twilight sky.Sunset Plain | Twilight Glimmer Fish (Lv 127)Twilight Flyer (Lv 127) | 5 × 10 rounds | 2,400,000 EXP1,800,000 pet EXP250 Talent Item drops (1)- 5% each: Super Source of Magic
|
| Stage 4: The SegmentsThe Crimson Bloodpede erupts from the earth, every segment a separate enemy.Sunset Plain | Crimson Segment (Lv 128) | 5 × 10 rounds | 2,800,000 EXP2,400,000 pet EXP250 Talent Item drops (1)- 10% each (×2): Super Apple
|
| Stage 5: The Rolling WheelThe Bloodpede coils into a giant wheel. Destroy its head before it reaches the city.Sunset Plain | Rolling Coil (Lv 130) | 5 × 5 rounds | 3,200,000 EXP3,200,000 pet EXP350 Talent Item drops (5)- 1% each: Stone of Moon
- 0.01% each: Pet Egg (Seal Santa Princess), Pet Egg (Seal Snow Bear), Pet Egg (Seal Snowie), Pet Egg (Seal Santa Claus)
|
Event 10: The Cursed Abyss Descent
Spirit cat and killer bee swarms fill the upper caverns. Five stages on Cursed Abyss, ending with The Abyss Guardian.
Daily 13:00 - 17:00
Cursed Abyss
Final boss: The Abyss Guardian
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Upper CavernsSpirit cat and killer bee swarms fill the upper caverns.Cursed Abyss | Cavern Spirit Cat (Lv 127)Cavern Killer Bee (Lv 127) | 5 × 10 rounds | 2,100,000 EXP270 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Mid-LevelsEvil scarecrow and guard patrols work the mid-levels.Cursed Abyss | Abyss Evil Scarecrow (Lv 129)Abyss Guard (Lv 129) | 5 × 10 rounds | 2,400,000 EXP270 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 3: The Abyss GateAxewalker and hell guard elites hold the abyss gate.Cursed Abyss | Gate Axewalker (Lv 131)Gate Hell Guard (Lv 131) | 5 × 10 rounds | 2,900,000 EXP2,200,000 pet EXP270 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 4: The Rising WaterThe river guardian floods the lower chambers. Fight in rising water.Cursed Abyss | Flooding River Guardian (Lv 133) | 5 × 10 rounds | 3,300,000 EXP2,800,000 pet EXP270 Talent Item drops (2)- 10% each (×2): Magical Stone, Super Apple
|
| Stage 5: The Abyss GuardianA colossal demon forms from every defeated soul. Destroy its heart to banish it.Cursed Abyss | Bound Soul (Lv 133) | 5 × 5 rounds | 3,800,000 EXP3,800,000 pet EXP380 Talent Item drops (3)- 1% each: Dragon Eye
- 0.01% each: Pet Egg (Seal Celestial Beast), Pet Egg (Seal Golden Aurora)
|
Event 11: The Flame Ruins Eruption
River guardian and hell guard patrols work the outer ruins. Five stages on Flame Ruins, ending with The Infernal Cyclops.
Daily 14:00 - 18:00
Flame Ruins
Final boss: The Infernal Cyclops
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Outer RuinsRiver guardian and hell guard patrols work the outer ruins.Flame Ruins | Ruins River Guardian (Lv 125)Ruins Hell Guard (Lv 125) | 5 × 10 rounds | 1,900,000 EXP255 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Burning CorridorsEvil axewalkers ambush from the burning corridors.Flame Ruins | Corridor Evil Axewalker (Lv 127) | 5 × 10 rounds | 2,200,000 EXP255 Talent Item drops (5)- 10% each: Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5
|
| Stage 3: The Central ArenaCyclops and evil cyclops brawl in the central arena.Flame Ruins | Arena Cyclops (Lv 129)Arena Evil Cyclops (Lv 129) | 5 × 10 rounds | 2,500,000 EXP2,000,000 pet EXP255 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: The MergingThe eyekicker and tree demon merge with the Infernal Cyclops.Flame Ruins | Merging Eyekicker (Lv 131)Merging Tree Demon (Lv 131) | 5 × 10 rounds | 2,900,000 EXP2,400,000 pet EXP255 Talent Item drops (1)- 10% each (×5): Super Color Potion
|
| Stage 5: The Flaming Wooden GiantThe evil tree demon possesses the Cyclops. Burn it down before it consumes the ruins.Flame Ruins | Burning Cyclops (Lv 132) | 5 × 5 rounds | 3,300,000 EXP3,300,000 pet EXP355 Talent Item drops (4)- 1% each: Forger Blessing Stone
- 0.01% each: Pet Egg (Seal Radio Active Devil), Pet Egg (Seal Sun Devil), Pet Egg (Seal Mystic Devil)
|
Event 12: The Fog Jungle Nightmare
Ant eaters and nepenthes choke the jungle floor. Five stages on Fog Jungle, ending with The Jungle Nightmare.
Daily 15:00 - 19:00
Fog Jungle
Final boss: The Jungle Nightmare
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Jungle FloorAnt eaters and nepenthes choke the jungle floor.Fog Jungle | Jungle Ant Eater (Lv 126)Jungle Nepenthes (Lv 126) | 5 × 5 rounds | 8,000,000 EXP3,000,000 gold260 Talent Item drops (7)- 20% each: Xmas Mystical Fruit, Magical Crystal 8
- 10% each: Fire Gem +11, Phantasm Gem +11
- 5% each: Phoenix Stone
- 3% each: Fire Gem +12, Phantasm Gem +12
|
| Stage 2: The FogFire demons and mosquito swarms boil out of the fog.Fog Jungle | Fogbound Fire Demon (Lv 128)Fogbound Mosquito (Lv 128) | 5 × 5 rounds | 8,300,000 EXP3,200,000 gold260 Talent Item drops (7)- 20% each: Xmas Mystical Fruit, Magical Crystal 8
- 10% each: Fire Gem +11, Phantasm Gem +11
- 5% each: Phoenix Stone
- 3% each: Fire Gem +12, Phantasm Gem +12
|
| Stage 3: The Canopy HivesBee and evil mosquito hives hang through the canopy.Fog Jungle | Canopy Bee (Lv 130)Canopy Evil Mosquito (Lv 130) | 5 × 5 rounds | 8,600,000 EXP2,200,000 pet EXP3,400,000 gold260 Talent Item drops (7)- 20% each: Xmas Mystical Fruit, Magical Crystal 8
- 10% each: Fire Gem +11, Phantasm Gem +11
- 5% each: Phoenix Stone
- 3% each: Fire Gem +12, Phantasm Gem +12
|
| Stage 4: The Burning ZombiesThe phoenix raises the fallen as burning zombies.Fog Jungle | Burning Zombie (Lv 130) | 5 × 5 rounds | 8,900,000 EXP2,600,000 pet EXP3,600,000 gold260 Talent Item drops (7)- 20% each: Xmas Mystical Fruit, Magical Crystal 8
- 10% each: Fire Gem +11, Phantasm Gem +11
- 5% each: Phoenix Stone
- 3% each: Fire Gem +12, Phantasm Gem +12
|
| Stage 5: The Jungle NightmareThe Nightmare forms from the fear of the jungle. Destroy its three fear anchors.Fog Jungle | Fear Anchor (Lv 132) | 5 × 5 rounds | 20,000,000 EXP3,500,000 pet EXP8,000,000 gold360 Talent Item drops (7)- 3% each: Randomizer Core
- 2% each: Magical Crystal 9
- 1% each: Super Phoenix Stone
- 0.01% each: Pet Egg (Seal Santa Princess), Pet Egg (Seal Snow Bear), Pet Egg (Seal Snowie), Pet Egg (Seal Santa Claus)
|
Event 13: The Devils Gate Breach
Evil mosquito and killer bee swarms press the gate. Five stages on Devils Gate, ending with The Gatekeeper of Hell.
Daily 16:00 - 20:00
Devils Gate
Final boss: The Gatekeeper of Hell
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Gate SwarmEvil mosquito and killer bee swarms press the gate.Devils Gate | Gate Evil Mosquito (Lv 130)Gate Killer Bee (Lv 130) | 5 × 10 rounds | 2,600,000 EXP280 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The BridgeEvil fire demons and hell cats guard the bridge.Devils Gate | Bridge Evil Fire Demon (Lv 132)Bridge Hell Cat (Lv 132) | 5 × 10 rounds | 3,000,000 EXP280 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 3: The SentinelsScarecrow sentinels mark every intruder that passes.Devils Gate | Gate Sentinel (Lv 133) | 5 × 10 rounds | 3,400,000 EXP2,800,000 pet EXP280 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 4: The Endless RebirthThe hell phoenix descends, resurrecting the fallen without end.Devils Gate | Reborn Hell Cat (Lv 133) | 5 × 10 rounds | 3,800,000 EXP3,200,000 pet EXP280 Talent Item drops (2)- 10% each (×2): Magical Stone, Super Apple
|
| Stage 5: The GatekeeperThe Gatekeeper steps through. Beat it before the gate opens fully.Devils Gate | Gate Herald (Lv 136) | 5 × 5 rounds | 4,200,000 EXP4,200,000 pet EXP380 Talent Item drops (3)- 1% each: Dragon Eye
- 0.01% each: Pet Egg (Seal Poison H Dragon), Pet Egg (Seal Devine H Dragon)
|
Event 14: The Burial Grounds Awakening
Mummies and evil mudrapers guard the first tomb. Five stages across 5 maps, ending with The Chaos Pharaoh.
Daily 17:00 - 21:00
Burial 1, Burial Ruins, Burial 2, Burial 3, Burial 4
Final boss: The Chaos Pharaoh
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Burial 1Mummies and evil mudrapers guard the first tomb.Burial 1 | Tomb Mummy (Lv 129)Tomb Evil Mudraper (Lv 129) | 5 × 10 rounds | 2,400,000 EXP275 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Burial RuinsAncient mummies and wicked spirits walk the ruins.Burial Ruins | Ancient Mummy (Lv 131)Wicked Spirit (Lv 131) | 5 × 10 rounds | 2,800,000 EXP275 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 3: Burial 2River guardians and demon punishers hold the second tomb.Burial 2 | Tomb River Guardian (Lv 133)Demon Punisher (Lv 133) | 5 × 10 rounds | 3,200,000 EXP2,600,000 pet EXP275 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 4: Burial 3Demon warriors and ghouls ambush through the third tomb.Burial 3 | Demon Warrior (Lv 135)Tomb Ghoul (Lv 135) | 5 × 10 rounds | 3,800,000 EXP3,000,000 pet EXP275 Talent Item drops (1)- 10% each (×3): Super Mystical Fruit
|
| Stage 5: The Chaos PharaohCrazy ghouls and chaos devils merge to raise the Pharaoh in Burial 4.Burial 4 | Pharaoh Crazy Ghoul (Lv 136) | 5 × 5 rounds | 4,500,000 EXP4,500,000 pet EXP375 Talent Item drops (6)- 1% each: Stone of Dreams
- 0.01% each: Pet Egg (Seal Frostwing Chimera), Pet Egg (Seal Rosefang), Pet Egg (Seal MoonWispers), Pet Egg (Seal Soulshade), Pet Egg (Seal Crimson Wraith)
|
Event 15: The Wasteland Miner Revolt
Senior level miners and aurora lions riot across the Wasteland. Five stages across 4 maps, ending with The Wasteland Colossus.
Daily 18:00 - 22:00
Wasteland, Wasteland 1, Wasteland 2, Wasteland 3
Final boss: The Wasteland Colossus
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The RiotsSenior level miners and aurora lions riot across the Wasteland.Wasteland | Rioting Senior Miner (Lv 130)Rioting Aurora Lion (Lv 130) | 5 × 10 rounds | 2,500,000 EXP275 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: Wasteland 1Lizard miners and feral wolves hold Wasteland 1.Wasteland 1 | Lizard Miner (Lv 132)Feral Wolf (Lv 132) | 5 × 10 rounds | 2,900,000 EXP275 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 3: Wasteland 2Big foots and ghost warriors hold Wasteland 2.Wasteland 2 | Wasteland Big Foot (Lv 134)Ghost Warrior (Lv 134) | 5 × 10 rounds | 3,300,000 EXP2,800,000 pet EXP275 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: Wasteland 3Fire devils and dark giants hold Wasteland 3.Wasteland 3 | Wasteland Fire Devil (Lv 136)Wasteland Dark Giant (Lv 136) | 5 × 10 rounds | 3,800,000 EXP3,200,000 pet EXP275 Talent Item drops (1)- 1% each: Forger Blessing Stone
|
| Stage 5: The Wasteland ColossusThe Colossus forms from the rage of every miner. Destroy its core to free them.Wasteland 3 | Bound Miner Spirit (Lv 136) | 5 × 5 rounds | 4,400,000 EXP4,400,000 pet EXP375 Talent Item drops (3)- 1% each: Dragon Bone
- 0.01% each: Pet Egg (Seal Celestial Beast), Pet Egg (Seal Golden Aurora)
|
Event 16: The Demon Lair Purge
Bloodpedes and glimmer fish infest the first lair. Five stages across 4 maps, ending with The Demon Lair Overlord.
Daily 19:00 - 23:00
Demon Lair 1, Demon Lair 2, Demon Lair 3, Demon Lair 4
Final boss: The Demon Lair Overlord
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Demon Lair 1Bloodpedes and glimmer fish infest the first lair.Demon Lair 1 | Lair Bloodpede (Lv 127)Lair Glimmer Fish (Lv 127) | 5 × 10 rounds | 2,200,000 EXP265 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: Demon Lair 2Flyer and bubble crab nests fill the second lair.Demon Lair 2 | Lair Flyer (Lv 129)Lair Bubble Crab (Lv 129) | 5 × 10 rounds | 2,600,000 EXP265 Talent Item drops (5)- 10% each: Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5
|
| Stage 3: Demon Lair 3Skeletal warriors and lizard miners hold the third lair.Demon Lair 3 | Lair Skeletal (Lv 131)Lair Lizard Miner (Lv 131) | 5 × 10 rounds | 3,000,000 EXP2,400,000 pet EXP265 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: Demon Lair 4Ghost warriors and desert bandits hold the fourth lair.Demon Lair 4 | Lair Ghost Warrior (Lv 133)Lair Desert Bandit (Lv 133) | 5 × 10 rounds | 3,500,000 EXP2,800,000 pet EXP265 Talent Item drops (2)- 10% each (×2): Super Apple, Magical Stone
|
| Stage 5: The Lair OverlordThe mummy lord becomes the Demon Lair Overlord. Beat him to collapse the lair.Demon Lair 4 | Overlord Hound (Lv 134) | 5 × 5 rounds | 4,000,000 EXP4,000,000 pet EXP365 Talent Item drops (2)- 1% each (×2): Stone of Curses
- 0.01% each: Pet Egg (Seal Froozen Pheonix)
|
Event 17: The Sewer Infestation
Lizard men and crazy bandits hold the first sewer. Five stages across 3 maps, ending with The Sewer King.
Daily 00:00 - 04:00
Sewer 1, Sewer 2, Sewer 3
Final boss: The Sewer King
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Sewer 1Lizard men and crazy bandits hold the first sewer.Sewer 1 | Sewer Lizard Man (Lv 136)Sewer Crazy Bandit (Lv 136) | 5 × 10 rounds | 3,200,000 EXP300 Talent Item drops (6)- 10% each (×2): Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: Sewer 2Lycosa and werewolf packs run the second sewer.Sewer 2 | Sewer Lycosa (Lv 138)Sewer Werewolf (Lv 138) | 5 × 10 rounds | 3,700,000 EXP300 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 3: Sewer 3Bog nightmares and crazy werewolves hold the third sewer.Sewer 3 | Sewer Bog Nightmare (Lv 140)Sewer Crazy Werewolf (Lv 140) | 5 × 10 rounds | 4,200,000 EXP3,400,000 pet EXP300 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: The Hybrid HorrorThe ogrewalker and deadly spider merge into a hybrid horror.Sewer 3 | Horror Ogrewalker (Lv 142)Horror Deadly Spider (Lv 142) | 5 × 10 rounds | 4,700,000 EXP3,800,000 pet EXP300 Talent Item drops (1)- 1% each: Stone of Rainbow Bag
|
| Stage 5: The Sewer KingThe dark nightmare possesses the Sewer King. Beat him to purify the waterways.Sewer 3 | King Houndsman (Lv 142) | 5 × 5 rounds | 5,200,000 EXP5,200,000 pet EXP400 Talent Item drops (6)- 1% each: Super Phoenix Stone
- 0.01% each: Pet Egg (Seal Frostwing Chimera), Pet Egg (Seal Rosefang), Pet Egg (Seal MoonWispers), Pet Egg (Seal Soulshade), Pet Egg (Seal Crimson Wraith)
|
Event 18: The Ashes Pit Inferno
Hell gardeners and river beasts hold the first pit. Five stages across 4 maps, ending with The Ashes Pit Dragon.
Daily 01:00 - 05:00
Ashes Pit 1, Ashes Pit 2, Ashes Pit 3, Ashes Pit 4
Final boss: The Ashes Pit Dragon
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Ashes Pit 1Hell gardeners and river beasts hold the first pit.Ashes Pit 1 | Pit Hell Gardener (Lv 135)Pit River Beast (Lv 135) | 5 × 10 rounds | 3,000,000 EXP305 Talent Item drops (6)- 10% each (×2): Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: Ashes Pit 2Hell spirits and stone giants hold the second pit.Ashes Pit 2 | Pit Hell Spirit (Lv 138)Pit Stone Giant (Lv 138) | 5 × 10 rounds | 3,600,000 EXP305 Talent Item drops (5)- 10% each: Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 3: Ashes Pit 3Mad giants and demon dragons hold the third pit.Ashes Pit 3 | Pit Mad Giant (Lv 141)Pit Demon Dragon (Lv 141) | 5 × 10 rounds | 4,300,000 EXP3,600,000 pet EXP305 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: The Circling DragonGhoulthrottlers ambush while the black dragon circles overhead.Ashes Pit 4 | Pit Ghoulthrottler (Lv 143) | 5 × 10 rounds | 4,900,000 EXP4,000,000 pet EXP305 Talent Item drops (2)- 5% each (×2): Xmas Mystical Fruit, Super Apple
|
| Stage 5: The Ashes Pit DragonThe black dragon drinks the ashes of the fallen. Beat it before it rises.Ashes Pit 4 | Ash Throttler (Lv 144) | 5 × 5 rounds | 5,500,000 EXP5,500,000 pet EXP405 Talent Item drops (3)- 1% each: Dragon Eye
- 0.01% each: Pet Egg (Seal Poison H Dragon), Pet Egg (Seal Devine H Dragon)
|
Event 19: The Evil Lair Assault
Fire demons and mosquito swarms hold the first lair. Five stages across 4 maps, ending with The Evil Lair Master.
Daily 02:00 - 06:00
Evil Lair 1, Evil Lair 2, Evil Lair 3, Evil Lair 4
Final boss: The Evil Lair Master
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage. Later stages move to the next map.
- Drops are rolled separately for each player in your party.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: Evil Lair 1Fire demons and mosquito swarms hold the first lair.Evil Lair 1 | Lair Fire Demon (Lv 131)Lair Mosquito (Lv 131) | 5 × 10 rounds | 2,200,000 EXP285 Talent Item drops (6)- 10% each: Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: Evil Lair 2The phoenix and hell cats hold the second lair.Evil Lair 2 | Lair Phoenix (Lv 133)Lair Hell Cat (Lv 133) | 5 × 10 rounds | 2,700,000 EXP285 Talent Item drops (5)- 10% each: Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5
|
| Stage 3: Evil Lair 3Guards and axewalkers hold the third lair.Evil Lair 3 | Lair Guard (Lv 135)Lair Axewalker (Lv 135) | 5 × 10 rounds | 3,200,000 EXP2,600,000 pet EXP285 Talent Item drops (12)- 10% each (×5): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: Evil Lair 4Eyekickers and hell gardeners hold the fourth lair.Evil Lair 4 | Lair Eyekicker (Lv 137)Lair Hell Gardener (Lv 137) | 5 × 10 rounds | 3,600,000 EXP3,000,000 pet EXP285 Talent Item drops (1) |
| Stage 5: The Evil Lair MasterThe ghoulthrottler merges with the Master. Beat him to break the power source.Evil Lair 4 | Master Warden (Lv 138) | 5 × 5 rounds | 4,000,000 EXP4,000,000 pet EXP385 Talent Item drops (4)- 1% each: Forger Blessing Stone
- 0.01% each: Pet Egg (Seal Radio Active Devil), Pet Egg (Seal Sun Devil), Pet Egg (Seal Mystic Devil)
|
Event 20: The Celestial Cave Trial
Berserker guardians bar the entrance to the Celestial Cave. Five stages on Celestial Cave, ending with The Celestial Dragon God.
Daily 04:00 - 08:00
Celestial Cave
Final boss: The Celestial Dragon God
How it works
- Each round puts 5 packs on the map; every pack is 10 monsters.
- Clear every pack to start the next round, and every round to open the next stage.
- Drops are rolled separately for each player in your party.
Monsters here are level 145 to 160 with close to a billion HP. Bring a full party of reborn characters, resist gear and strong pets.
Stages and rewards
| Stage | Enemies | Packs | Reward per pack |
|---|
| Stage 1: The Cave EntranceBerserker guardians bar the entrance to the Celestial Cave.Celestial Cave | Celestial Berserker (Lv 145) | 5 × 10 rounds | 6,000,000 EXP6,000,000 pet EXP500 Talent Item drops (6)- 10% each (×3): Zephyr Crystal Shard, Vitality Crystal Shard, Wisdom Crystal Shard, Fury Crystal Shard, Aegis Crystal Shard, Pet Crystal Forge Booster
|
| Stage 2: The Outer ChambersGhastly dragons and angelic doves wheel through the outer chambers.Celestial Cave | Ghastly Dragon (Lv 148)Angelic Dove (Lv 148) | 5 × 10 rounds | 7,500,000 EXP7,500,000 pet EXP550 Talent Item drops (9)- 10% each (×2): Magical Crystal 1, Magical Crystal 2, Magical Crystal 3, Magical Crystal 4, Magical Crystal 5, Magical Crystal 6, Magical Crystal 7, Magical Crystal 8, Magical Crystal 9
|
| Stage 3: The Inner SanctumDark dream illusions fill the inner sanctum.Celestial Cave | Dark Dream (Lv 151) | 5 × 10 rounds | 9,000,000 EXP9,000,000 pet EXP600 Talent Item drops (12)- 10% each (×10): Ruby Red Amber Fragment, Sapphire Blue Amber Fragment, Emerald Green Amber Fragment, Amethyst Purple Amber Fragment, Aquamarine Cyan Amber Fragment, Rose Quartz Amber Fragment, Moonstone Silver Amber Fragment, Obsidian Black Amber Fragment, Jade Teal Amber Fragment, Citrine Yellow Amber Fragment, Royal Indigo Amber Fragment, Amber Forge Stone
|
| Stage 4: The Trial of CombatThe holy dragon tests whether you are worth the blessing.Celestial Cave | Trial Dragon (Lv 152) | 5 × 10 rounds | 10,500,000 EXP10,500,000 pet EXP700 Talent Item drops (3)- 1% each: Dragon Eye, Dragon Bone, Super Phoenix Stone
|
| Stage 5: The Celestial Dragon GodThe Dragon God awakens. Beat it and earn the Celestial Blessing.Celestial Cave | Celestial Herald (Lv 155) | 5 × 5 rounds | 12,000,000 EXP12,000,000 pet EXP800 Talent Item drops (9)- 1% each: Stone of Moon, Stone of Rainbow Bag
- 0.01% each: Pet Egg (Seal Celestial Beast), Pet Egg (Seal Golden Aurora), Pet Egg (Seal Frostwing Chimera), Pet Egg (Seal Rosefang), Pet Egg (Seal MoonWispers), Pet Egg (Seal Soulshade), Pet Egg (Seal Crimson Wraith)
|
Weekly events Fixed days of the week.
The Wednesday Quiz
Five quizmasters set up in five places and ask trivia for rewards. Answer correctly and they ask another, until the quiz closes.
Wednesdays 18:00 - 21:00
Revive Arena, Bone Desert, Southern Rivage, Desert City, Cursed Abyss
How it works
- Find the Quiz Adventurer (Revive Arena), Quiz Mine Overseer (Bone Desert), Quiz Peddler (Southern Rivage), Quiz Prophet (Desert City) and Quiz Teacher (Cursed Abyss).
- Each question has four choices. A wrong answer costs nothing: the right answer is shown and the next question follows.
- There is no limit on answers. Questions are picked at random and never repeat back to back.
- Every fifth correct answer also pays a Mystical Fruit (50k).
Rewards
150,000EXP per correct answer
10,000gold per correct answer
5%Legendary Stardust per correct answer
Every 5thcorrect answer: Mystical Fruit (50k)
Realm Invasion
Invaders camp in three realms. Clear the two camps and then the boss to end the wave.
Sun, Mon, Wed, Fri: 13:00 - 15:00 and 20:00 - 22:00
Outcast City, Badlands, Bone Desert
How it works
- Outcast City camp: 5 invaders. Badlands camp: 6 invaders. Bone Desert: the Realm Invasion Boss.
- Every kill scores for the weekly leaderboard: 1 point for an invader, 25 for the boss.
- Each kill pays 60 Talent Points and 60 intimacy to your active pet.
Rewards
5%Tome of Knowledge (+250,000 EXP) per kill
5%One of Stone of Dreams, a stat reset gem, Tome of Knowledge or Tome of Skill (3,000)
1%Rare roll: Stone of Curses, Xmas Mystical Fruit, Super Apple, stat gems, +10 or better gems or a Dream pet egg
0.01%Chaos Devil egg from the boss
Ancient Relic Hunt
Relic pieces drop from monsters on the hunt maps while a window is open. Five pieces forge a relic, and a relic can be upgraded through stages.
Mon - Fri: 12:00 - 14:00 and 21:00 - 23:00
Cursed Abyss, Devils Gate, Burial Ruins, Wasteland, Sewer 3
How it works
- This is a solo event. Players in a party are refused the reward, so a relic is always earned by the character that wears it.
- Ordinary kills drop a piece 10% of the time. Bosses and the roaming spawns drop one 35% of the time.
- Roaming bosses: Ashbound Revenant, Grave Orchid, Hollow Sentinel and Rime Warden.
- Roaming spawns are refilled every 90 seconds while the window is open.
The Collector in Blython sends you after the same relics. See the Collector Hunt below.
Rewards
10%Relic piece per ordinary kill
35%Relic piece per boss or roaming kill
5 piecesForge one relic
Guild Territory War
Two territories open for guilds. Score points during the window; the top guild on each map owns it for the week.
Fridays 15:00 - 17:00
Glacius Hold, Emberfall Crater (PvP in the Mage Country arena)
How it works
- Monster kill: 1 point. Boss kill: 25 points.
- PvP win: 15 points. War PvP is fought in the Mage Country arena, not on the territories themselves.
- Harvest a resource node: 8 points (6 nodes per territory, back after 45 seconds).
- Hold the beacon: 10 points every 30 seconds while you stand within 400 of it.
- The territory guild boss drops ore and, 8% of the time, a Phoenix Stone.
Rewards
20,000,000gold weekly tax chest for the owning guild
3summon tokens for the owner each week
5teleport scrolls for the owner each week
Dragon Balls
Seven Dragon Balls are hidden, one on each of seven maps. Find them all and make a wish.
A new round every Friday at 18:00
Badlands, Bone Desert, Cursed Abyss, Flame Ruins, Wasteland, Sunset Plain, Devils Gate
How it works
- Each ball can be found once per round across the whole server. If it says it has already been found, someone got there first.
- The balls move to new hiding places every round.
- With all 7 you can make one wish per round: become stronger, earn the Dragon Balls title, or make your pet strong (needs an active pet).
Rewards
7Dragon Balls per round
1wish per player per round
Recurring hunts Come round again every hour, every six hours or every day.
Woodlingor Invasion
Invaders attack Woodlingor. Fourteen at a time stand on the map, and a new one replaces each you defeat.
Daily 17:00 - 21:00
Woodlingor
How it works
- A countdown is broadcast every 30 minutes before the event starts.
- Every invader you defeat pays 150,000 EXP, pet EXP that grows with your level, and 5 intimacy.
- The server announces the top killers when a wave ends.
Rewards
20%Master Key
8%Stone of Dreams, Magical Crystal 5/6/7, Tome of Skill (500), Mystical Fruit (300,000 EXP) or Double-Talent Scroll, each
0.01%Blood Giant egg
Pet Lair Hunt
Ten Spirits appear in every lair, once an hour. Each is a boss with its own prize table.
A new wave every hour
Demon Lair 1-4 and Evil Lair 1-4
How it works
- Lair 1 to 4 prizes: Magical Crystal 4, 5, 6 or 7 (25%) and Mystical Fruit (20%).
- Each lair has one Pet Egg at 0.05%: Phoenix (1), Mudraper (2), Leopard Wolf (3), River Beast (4). The Evil Lairs use the same eggs.
- Every member of your party rolls for the prizes.
Rewards
25%Magical Crystal
20%Mystical Fruit (36,000 pet EXP)
0.05%Pet Egg, one per lair
Hunt for Constellation Pets
Thirty-five Constellation Pets appear on Snow Peak. Each is a party of ten monsters.
A new hunt every hour
Snow Peak
How it works
- Every cleared fight pays 450,000 EXP and 120 Talent Points.
- Eight zodiac eggs are in the pool: Pisces, Capricornus, Aquarius, Elite Draco, Elite Orion, Elite Virgo, Taurus and Sagittarius.
- Each egg rolls separately at 0.03%, so roughly one clear in 400 gives an egg.
Rewards
450,000EXP per cleared fight
120Talent Points per cleared fight
0.03%each of 8 eggs
Mining Monsters
Twenty-five Miners appear in each of two mines. They are level 80, so a good party clears them fast.
Every 6 hours, for 1 hour
Desert City Narrow Mine, Demon Square Narrow Mine
How it works
- Every kill rolls for every gem and diamond from +1 to +10 (over 200 kinds) and for ore.
- The gem chance is per gem, so a kill gives some gem fairly often even though each single gem is rare.
Rewards
0.2%each gem or diamond, +1 to +10
4%each ore
Double EXP
Every online player earns double EXP for half an hour.
Every 6 hours, for 30 minutes
Everywhere
How it works
- It starts and ends with a server announcement.
- It applies to everyone on the server, so there is nothing to sign up for.
Always available No schedule. Do them whenever you like.
The Collector Hunt
A ten stage legendary hunt. Every stage is the same three steps: search the places on the Collector's notes, clear the guards, and put down whatever sits on the prize.
Always open
Start with the Collector in Blython (752, 608)
How it works
- You need to be level 80 or higher.
- Progress is yours alone and the spawns are shared, so you never wait for an event window.
- Guards come back after 45 seconds and bosses after 3 minutes.
- Finishing earns the title "The Collector".
Rewards
350,000EXP per stage (3,500,000 in total)
50,000,000gold for finishing the hunt
Hurricanes
Twelve hurricanes stand in the world and never leave. Beat each one once per cycle.
Always open
Hurricane NPCs 1 to 12
How it works
- A cycle resets one hour after you have beaten all twelve.
- Hurricanes 9 to 12 pay bonus EXP when your level is in range: 440,000, 554,000, 668,000 and 790,000.
- Every win gives 4 Medium colour potions. Hurricanes 5 and 12 also have a 2% chance of a bonus Aod item.
- Titles (Wind Fury Warrior, Windslayer Warrior, Lord of the Winds) are awarded as you clear higher hurricanes.
- The in-game notes suggest: 1 to 4 solo with a strong mage, 5 to 8 a standard party, 9 to 11 two Hummy, two Mages and a Cent, 12 strong STR pets. You need about 400 speed before starting.
Your cycle is kept in server memory, so a server restart gives everyone a fresh one.
Repeatable quests Always open and as many times as you like. Talk to the NPC, finish the task, and go again.
Treasure Map Quest
Buy a treasure map, follow it to the buried spot and dig. Collect chips from the digs and join them into whole chips worth even more.
Always open, repeatable
Map Merchant, Woodlingor (1360, 896)
How it works
- Buy a Treasure Map from the Map Merchant for 10,000 gold. You can buy as many as you like.
- Right-click the map to be told where the treasure is buried. Walk there and right-click it again to dig; the map is used up.
- A dig pays a chip (40%), 3 to 8 potions (25%), 20,000 to 60,000 gold (20%) or EXP (15%).
- Chip types: Arrow, Bone, Map (Scroll), Badge and Flag. Bring the Merchant chips 1, 2, 3 and 4 of one type and he joins them into a whole chip.
- Right-click a whole chip to open it.
Rewards
10,000gold per Treasure Map
4 chipsjoin into 1 whole chip
60k - 150kgold from a whole chip, plus EXP
70%potions from a whole chip
0.5%River Beast egg from a whole chip
0.3%Stone Giant egg from a whole chip
0.5%AOD from a whole chip
Worn Messenger Quest
Take a set from the Worn Messenger, then beat the five fighters standing outside the Burial entrance. Every set you finish pays more than the last.
Always open, repeatable
Worn Messenger, Desert City (2700, 413); targets in Outcast City, outside the Burial entrance
How it works
- Talk to the Worn Messenger and accept the quest.
- In Outcast City, defeat Prince Zenith, Borg Giant, Dark Knight, Worn General and Princess Agony. Each counts once per set.
- The reward is paid on the fifth win, with no need to go back. Talk to the Messenger again for the next set.
- Fighters are your own level (20 to 130). Party members on the quest all get credit.
- The reward grows with every set up to set 40, then stays at that level but the quest can still be repeated.
Rewards
Level x 12,000EXP for the first set, +25% per set
10 + 2 per setTalent Points
1 per 10 setsextra Mystical Fruit (50k), starting at 1
Duan Quest
Duan wants you to talk to a hundred different people. Do it and the Super Dragon Stone, a forging ore, might be yours.
Always open, repeatable
Duan, Demon Square (880, 1584)
How it works
- Talk to Duan and choose "Duan's errand", then take it.
- Talk to 100 different NPCs anywhere in the world. Each NPC counts once, and Duan himself does not count. You are told your progress as you go.
- Return to Duan to claim the reward. You can take the errand again afterwards.
Rewards
100,000gold every time
20%chance of 1 Super Dragon Stone
Helion Quest
Five beasts hide in five maps. Beat all five for EXP built for lower levels, then the round starts over.
Always open, repeatable
Tree of Life 1, Revive Arena, Flamingor and Devil's Gate
How it works
- Howling Beast: Tree of Life 1 (122, 189). Bat Beast: Revive Arena (102, 147). Flower Witch: Flamingor (63, 139). Flame Beast: Flamingor (149, 469). Cave Clayman: Devil's Gate (254, 270). Coordinates are map coordinates.
- Click a beast to fight it with its escorts. Each beast counts once per round of five, in any order.
- Beasts are fought at your level, up to level 60.
- Players above level 60 earn talent points and a Mystical Fruit (50k) from each beast instead of EXP.
Rewards
20,000EXP, Howling Beast
30,000EXP, Bat Beast
40,000EXP, Flower Witch
50,000EXP, Flame Beast
70,000EXP, Cave Clayman
20 - 70Talent Points per beast above level 60
Saint Patreon
Saint Patreon calls you into a hall for ten trials. Every trial is harder than the last and pays more.
Always open, repeatable
Saint Patreon, Woodlingor; trial in the Guild HQ hall
How it works
- Talk to Saint Patreon in Woodlingor and enter the hall. Your party is taken in with you.
- Click the Guild Statue to fight the current stage. Each stage is a team of ten guardians.
- Your stage is kept if you leave. After stage 10 you return to Woodlingor and can run the trials again.
- Party members move on only if they are in the hall on the same stage.
The late stages are very hard: the last guardians are level 130 with three-quarters of a billion HP.
Rewards
300k - 4.5mEXP, rising each stage
20 - 250Talent Points, rising each stage
5% - 12%Legendary Stardust
0.5% - 3%AOD, from stage 3
0.05% - 0.5%Pet Egg, from stage 4
Cupid Quest
A quest for two. Cupid sends a man and a woman through a short trail that ends in a fight with the Cold Beast.
Always open, repeatable
Cupid, Blython; Tree of Life 1; Southern Rivage
How it works
- Talk to Cupid outside Bly Cathedral and accept "Coldbeast Fight Lv:20".
- Go to Tree of Life 1 and talk to the Love Messenger.
- In Southern Rivage, bring a friend of the opposite sex in a party of exactly two. You must be on each other's friend list.
- Fight the Cold Beast and its minions together. Both of you are rewarded, and the quest can be repeated.
Rewards
500friendship points with your partner
5%Demon Punisher Egg, each
Pet Collector Quest
The Pet Collector hands you a Green Crystal. Carry it into the Revive Arena and fight until it cracks open into a pet egg.
Always open, repeatable
Pet Collector, Woodlingor (near the Pet Keeper); fight in Revive Arena
How it works
- Take a Green Crystal from the Pet Collector. You can carry one at a time.
- Keep it in your inventory and win fights in the Revive Arena. Each win has a 4% chance to hatch it.
- Normal eggs (85%): Sword Spider, Ghost Warrior, Teethor, Nepenthes, Hell Cat.
- Rare eggs (15%): Cyclops, River Beast, Axewalker, Capilla.
- Go back to the Pet Collector for another crystal.
Rewards
4%hatch chance per Revive Arena win
85%normal egg
15%rare egg
Website minigames Played in the browser rather than in the client.
Website minigames
Wheel of Fortune, Relic Hunt, the Match Realm Event and Bejeweled Gem Break are web events. They are only open at weekends.
Saturday and Sunday only
On this website
How it works
- Log in with your game account to play.
- During the week the event pages show a countdown to the next weekend.
Play